This week, in evaluating a
real-world example of a distance learning challenge, I selected example two to
research and provide appropriate technology solutions. Example two
involves a high school history class, in which the teacher is looking to bring
exhibits from museums from across the country into her classroom for her students
to tour, interact with, and critically analyze. There are two main issues
to consider in this example, one is the challenge of the “tour,” the other is
the challenge of having the students collaborate as a group to critique a piece
of art from one of the exhibits on the tour.
Common
technologies that provide Internet based videoconferencing solutions for
schools include Tandberg, Polycom, and Lifesize. Many school districts around the country have
installed this type of videoconferencing equipment (Zanetis, 2010). Additionally, this equipment is often housed
on “special distance learning carts…that can be wheeled into any classroom”
(Simonson, Smaldino, Albright, & Zvacek, 2012, p. 110). A backup option for this type of interactive
tour if this large-scale videoconferencing equipment is not available is to use
free software, such as Skype or FaceTime, on portable devices, such as an
iPad. Another exciting new option that
is building a significant provider base is called FieldTripZoom. FieldTripZoom (2014) provides a cloud-based
service that only requires classrooms to have a PC or Mac to connect to museum,
zoos and parks. A simple search of
museums offering VTFs via some sort of videoconferencing reveals pages of
results. The solution for this teacher
is to engage with a museum educator who can interact from New York with the
west coast students via a real-time videoconferencing event. The museum experts are often adept at
showcasing their exhibits to students and tying these presentations into
curricular standards (Zanetis, 2010).
A successful field trip does not
necessarily equate to successful learning.
The pre and post activities in the classroom are often more important to
enable the students to make connections to the content and truly make the
lesson a learning experience. To engage
her students beyond the VFT, this educator desires to have her student
participate in a group critique of artwork that she selects from the viewed
exhibits. According to Laureate
Education, Inc. (n.d.) media sharing sites lend well to this type of activity,
in which students can form a collaborative group to provide feedback on
content. An excellent example of a
media-sharing site is VoiceThread.
VoiceThread is a collaborative cloud-based
tool that allows users to add commentary in multiple media formats to an
artifact, such as a photo of an art piece.
Participants in the sharing process can add their input via voice or
text, all of which are saved together with the original artifact in a Flash
animation (Educause Learning Initiative, 2009).
The VoiceThread allows for discussion and critique of an art piece and
the ability of the students to share their critique back with the museum
educators for further feedback. VoiceThreads
can be shared with different levels of public viewing and can be easily
incorporated into most CMS that the school or classroom may use (VoiceThread,
2014). Peers and/or the museum curators
could then evaluate the VoiceThreads to create a deeper understanding of the
art pieces and the process of critique. “By
far the greatest potential of VoiceThread lies in the creative opportunity it
provides for students to tell their own stories and to contribute to or
directly critique the narratives of their peers” (Educause Learning Initiative,
2009, p. 2).
The most exciting part of
generating solutions to challenges in selecting distance learning technologies
is researching and finding all the amazing examples of the actual use of these
technologies. I feel that as
videoconferencing technologies continue to be refined, the opportunities for
engaging interactive VFTs will grow exponentially. There are a variety of examples of
videoconferencing being used by museums across the world. Two examples of museums that seem to have
robust and award winning programs include The National
WWII Museum in New Orleans and the Smithsonian American Art
Museum and the Renwick Gallery. I
however would like to share a program that I have personal experience with as a
science and health educator. The Center of Science and
Industry (COSI) out of Ohio State University offers a variety of amazing
science interactive videoconferences, my favorite of which is the Virtual
Autopsy. For several years I have been
able to have my students participate in a multi-point interactive videoconference,
connecting up to 6 schools at a time, with a live pathologist in Ohio to
observe an actual autopsy (COSI, 2013). Teachers
are provided with pre and post supporting curriculum, which is tied to national
science standards. Students must work
through the patient case and collect data to solve for the cause of death. The program has been an invaluable addition
to my Anatomy and Physiology classes in the past and currently my Advanced
Health Career Pathways class in which we explore forensic medicine.
In addition to a wealth of examples
of videoconferencing, I found wonderful examples of VoiceThread as a
media-sharing site for distance learning.
I came across a digital
library of successful VoiceThreads in k-12 and higher education across a
variety of content areas. Two in
particular caught my eye as being relevant to the history example from this
case study. One was a narrative
completed by fifth grade students studying immigration and Ellis Island (De Santis,
n.d.). The students contributed their
thoughts and impressions of photos of immigrants. Hearing the student’s voices and
interpretations of the feelings of the immigrants in the photos truly captured
the essence of what the teacher was striving for in this activity. A second example was a VoiceThread
at the higher education level for an art history class. The instructor, Pacansky-Brock (n.d.), summed
it up perfectly in her description:
Instructionally, the VoiceThread
required students to discuss and reflect on specific images and ideas that they
learned about in the current learning unit that was tied to this
VoiceThread. I use a VoiceThread at the
end of each online learning unit as a way to recap and discuss the major
concepts and ensure students meet the learning objectives for the learning
unit. My students' comments are
insightful, engaging and demonstrate evidence of discussing ideas in a group
setting.
It appears that no matter what the content, VoiceThread is
an excellent example of a media sharing site that is an technological
innovation with the ability to influence the future of distance education
(Laureate Education, Inc., n.d.).
References
Center of Science
and Industry. (2013). Interactive videoconferencing: In depth:
Autopsy. Retrieved from http://www.cosi.org/educators/educator-ivc
De Santis, B.
(n.d.). 5th Grade - Ellis is. narratives
from Barbara De Santis. Retrieved from http://voicethread.com/about/library/5th_Grade__Ellis_Is_Narratives_from_Barbara_De_Santis/
Educause Learning
Initiative. (2009). 7 Things you should know about
VoiceThread. Retrieved from https://net.educause.edu/ir/library/pdf/ELI7050.pdf
FieldTripZoom. (2014).
Our mission. Retrieved from http://www.fieldtripzoom.com/Home_Page.html
Laureate
Education (Producer). (n.d.). The technology of distance education [Multimedia
program]. Retrieved from https://class.waldenu.edu
Pacansky-Brock,
M. (n.d.). Higher ed online learning
from Michelle Pacansky-Brock 2.
Retrieved from http://voicethread.com/about/library/Higher_Ed_Online_Learning_from_Michelle_PacanskyBrock_2/
Simonson, M.,
Smaldino, S., Albright, M., & Zvacek, S. (2012). Teaching and learning at a
distance: Foundations of distance education (5th ed.) Boston, MA: Pearson.
Smithsonian
Institution. (n.d.). Education: Classroom videoconferences. Retrieved from http://americanart.si.edu/education/video/
The National WWII
Museum. (n.d.). Virtual field trips. Retrieved from http://www.nationalww2museum.org/learn/education/for-teachers/distance-learning/virtual-field-trips.html
University of
Iowa. (2014). Video conferencing:
FAQ. Retrieved from http://its.uiowa.edu/support/article/100451
VoiceThread. (2014).
Communicate, collaborate and connect.
Retrieved from http://voicethread.com/about/features/
VoiceThread. (2014).
Digital library. Retrieved from http://voicethread.com/about/library/
Zanetis, J.
(2010). The beginner’s guide to
interactive virtual field trips. Learning
and Leading with Technology, 37(6),
20-23. Retrieved from http://files.eric.ed.gov/fulltext/EJ886387.pdf
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